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To: alt.magick,alt.magick.chaos From: AED4AGM@leeds.ac.uk (A.G. Macpherson) Subject: Re: How do I learn Magick? Date: Thu, 11 Apr 1996 15:41:15 +0100 (BST) In article <4kcgmp$la1@blackice.winternet.com>, > >Technomancy? >I think you've been playing a bit too much "MAGE: The Ascension" if you ask >me. Couldn't point you to a good book on Chaos Magick, but a good basic text >for understanding magickal principle (Qabbalhic at least) is "11 Lessons in >High Magick" by Donald Micheal-Kraig. > >Blessed Be! >-Oarim Hmmm, lets not be too quick to knock the RPG. White Wolf games recently put out a tarot deck to accompany the Mage RPG, and I have to say that it's a bloody nice deck. Despite a disclaimer that the deck isn't intended for serious divining, a lot of thought has obviously gone into its design. The art is of a high calibre, is very striking, and has some very inventive images and symbols. Each suit and the majors have their own distinct style (there are 5 artits) and the production quality is excellent. The accompanying book is OK. I myself have adopted it as my preferred deck. I'd recommend Phil Hine's Condensed Chaos, New Falcon pubs, and Chaos Ritual by Steve Wilson, Neptune press (London), as good choas books. If gdb@ccnet wants to start doing magick, and is comfortable with the themes and style of the MAGE roleplaying game, then he or she could do a lot worse than use the MAGE rpg as a paradigm/belief framework in conjunction with the techniques given in the chaos books. (Don't forget which world you live in though.) Andrew Macpherson, Yorkshire
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